FoBoT
11-25-2002, 10:11 PM
:D
ok, my "technical" question is:
how is work credits to "XYZ handle"?
is the handle hidden inside the structure? or is it just in the file names of the .bz2 pairs?
or is it the handle.txt that is in the DF directory when the structures are uploaded?
i would like to know , not for nefarious purposes, but in order to offer a prize in a crunching contest.
since the handle is private, i don't see how i could ask the winner for their handle to crunch under, so i thought that if they can just upload the structures on their machine, or if they just have to put their handle into the .bz2 file names, then this idea would work
if the handle is somehow encoded into the .bz2 files which must then match the .bz2 file names, i don't think it will work :(
anyhow, a simple "yes, it can be done" or "no, the security features of DF preclude 'gifting' structures" would be helpful :)
thank you
ok, my "technical" question is:
how is work credits to "XYZ handle"?
is the handle hidden inside the structure? or is it just in the file names of the .bz2 pairs?
or is it the handle.txt that is in the DF directory when the structures are uploaded?
i would like to know , not for nefarious purposes, but in order to offer a prize in a crunching contest.
since the handle is private, i don't see how i could ask the winner for their handle to crunch under, so i thought that if they can just upload the structures on their machine, or if they just have to put their handle into the .bz2 file names, then this idea would work
if the handle is somehow encoded into the .bz2 files which must then match the .bz2 file names, i don't think it will work :(
anyhow, a simple "yes, it can be done" or "no, the security features of DF preclude 'gifting' structures" would be helpful :)
thank you