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  1. #1
    Free-DC's Prime Search
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    The team woke me up. Soon I'll be putting my cores under 9000 port.

  2. #2
    Target Butt IronBits's Avatar
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    I've moved some of my cores to Ports 4000 and 5000.
    So, if you observed my output for Port 8000 falling, that is why.
    All the work I do, no matter what port I run on, counts in the stats scores
    Needed to balance out the work each Server is doing.

    Go Team Go!

  3. #3
    Dungeon Master alpha's Avatar
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    Which port is giving work which takes the longest to crunch? I'd like to keep network usage to a minimum.

  4. #4
    Target Butt IronBits's Avatar
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    All about the same with the exception of Port 9000, which are very fast work units and not part of the Top-5000 primes.
    You can set your WUCacheSize to more than 1.
    Edit llr-clientconfig.txt and try
    WUCacheSize = 10
    I wouldn't go above that if you don't have to.

  5. #5
    Dungeon Master alpha's Avatar
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    But it will still report each result as soon as the work unit completes, right?

  6. #6
    Target Butt IronBits's Avatar
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    Dunno, but, if it only fetches every 10, then you have cut 1/2 the bandwidth right?

  7. #7
    Dungeon Master alpha's Avatar
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    Hmm. Looking at a console as the client works, it looks like it sends each result straight after the work unit finishes, and immediately replenishes the cache. So it keeps a constantly full cache, rather than running it dry and then filling it up again.

    It's no trouble though, just something I need to bear in mind. Crunch on.

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