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Dungeon Master
High RAM usage
Holy crap! The RAM requirements on this project at the moment are massive. In some cases, I'm seeing over 700MB per instance, and people on the message boards confirm this as expected. Quad core and i7 users should beware.
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=>Team Joker<=
yes I seen that a long time ago. Way to much for my little pharm yo handle
had to stop and it was only 400 meg back then
I see the same in Aqua to And now they use 2 CPU's at a time to
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Administrator
Lattice Garli wu's take up to 1gb each and the Yoyo ecm wu's take 1.7Gb I think Used up all my Ram and swapspace on one machine before I realised that..
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