View Full Version : For whom the bell tolls it tolls for Free-DC
Digital Parasite
10-24-2008, 05:59 AM
Wow only 11 WUs needed to end the project. This is going to be a REALLY close race! Everyone should try to dump their buffers before midnight GMT (7pm EDT) to see if we can pass linux-de.org in case today is actually the last day.
Fozzie
10-24-2008, 07:24 AM
if you are running anything offline it needs dumping prior to a possible close tonight.
Great to se Highvoltz already doing 350T today, in total we've already done 1,098T today.
We are only 1,800T behind Linux.de.
So unless Mooh has fired their OGR clients up we'll have them tomorrow.
:rock:
LAURENU2
10-24-2008, 10:41 AM
Wow only 11 WUs needed to end the project. This is going to be a REALLY close race! Everyone should try to dump their buffers before midnight GMT (7pm EDT) to see if we can pass linux-de.org in case today is actually the last day.
I have not seen a project close like what your are implying and close the door to stray WU's
In the past they have give a week or better notice that there is a cutoff for work to be accepted
Digital Parasite
10-24-2008, 03:12 PM
I have not seen a project close like what your are implying and close the door to stray WU's
In the past they have give a week or better notice that there is a cutoff for work to be accepted
We don't want to get caught in the first one... :looney:
LAURENU2
10-24-2008, 09:40 PM
Well it looks good
linux-de.org 768,060,310
Free-DC 768,038,194
That is only 22,116 points to make up by midnight then up go's the :roadkill: sign
Heck we might already be there :cheers::music::blues::music:
alpha
10-25-2008, 01:26 AM
No, those are the final standings. It's over. We were so close! :cry:
alpha
You sure thats it ?
Helix_Von_Smelix
10-25-2008, 02:29 AM
my day stats are still going up:D
Fozzie
10-25-2008, 03:35 AM
it still says active.
Are the official keyservers stil on?
maefly
10-25-2008, 03:50 AM
No, those are the final standings. It's over. We were so close! :cry:
No offense, but it's pretty kewl that alpha was in charge of the OGR project and knows exactly what is going on. Who knew?
Seriously, though, I think they may allow our credits for at least another day.
If not, well, they may get an e-mail or two about how a big contributor wishes not to participate in any of their projects anymore :)
the-mk
10-25-2008, 04:49 AM
so the work of one PS3 is missing, else we roadkilled MOOH!
alpha
10-25-2008, 07:11 AM
No offense, but it's pretty kewl that alpha was in charge of the OGR project and knows exactly what is going on. Who knew?
What's with the hate? I posted that it was over because all 11 remaining stubs had been returned and verified. OK, maybe they could continue giving credit for stubs returned after but what's the point? If we're at (true) 100% then the project is done and dusted.
LAURENU2
10-25-2008, 09:28 AM
No offense, but it's pretty kewl that alpha was in charge of the OGR project and knows exactly what is going on. Who knew?
Seriously, though, I think they may allow our credits for at least another day.
If not, well, they may get an e-mail or two about how a big contributor wishes not to participate in any of their projects anymore :)
If they end in this Way I for ONE will never do any GOOD work for them Again.
It wold show me a lack of concern and respect for the DC community
All the Projects I have been on have posted a cutoff dates prior to the End! Not do do so is not right
Digital Parasite
10-25-2008, 11:16 AM
If they end in this Way I for ONE will never do any GOOD work for them Again.
It wold show me a lack of concern and respect for the DC community
All the Projects I have been on have posted a cutoff dates prior to the End! Not do do so is not right
Of course on Sept. 30th they did give a warning that the project was winding down and everyone should set their buffers to the default value so people don't hold on to WUs. Based on that I got the impression that the project would be finished when the counter reached 100% so that is why I dumped all my WUs before then. Not a surprise to me if that is what happens.
IronBits
10-25-2008, 12:28 PM
They didn't cut off anything on OGR24.
They accepted all results crunched, even after it was over.
I suspect they will do the same thing with this one.
If they gave everyone just one or two more days to dump their completed work so they can wrap up this project, that would be fine to. :)
maefly
10-25-2008, 01:11 PM
What's with the hate?
I was a little inebriated at the time, so the lack of tact in using sarcasm was probably not the best choice (do not drink and type :)).
My point still remains, however, that the passing of your own personal assumption as fact is truly despised by me.
alpha
10-25-2008, 02:16 PM
OK, fair enough. :) I'll make it clearer next time I give an opinion.
I've got a couple of practically good for nothing machines that I'm not sure what to do with now. I've stuck them on RC5-72 because they aren't going to be quick enough or powered up enough to meet most BOINC project deadlines. So I should get a few RC5-72 packets trickling through for a while.
em99010pepe
10-25-2008, 02:38 PM
alpha, what type of machines do you have?
Fozzie
10-25-2008, 03:28 PM
amyone postulating what's going to happen, we'll see tommorrow if anything we do today counts.
alpha
10-25-2008, 04:07 PM
alpha, what type of machines do you have?
I think there's a 2GHz and 3GHz Celeron but they could be used as little as 0 hours or as much as 12 hours per day. Also, there's an ancient 1GHz Athlon box.
LAURENU2
10-25-2008, 04:18 PM
Does this say the keyservers are still takeing WU's from members
distributed.net proxy network status (Project OGRP2 only)
Current as of Sat, 25 Oct 2008 20:10:56 UTC
The current distributed.net rate is 78.84 giganodes a second!
http://n0cgi.distributed.net/ogr-proxyinfo.html
alpha
10-25-2008, 05:21 PM
Lauren, I would guess that it is less of a headache for the dnet staff to leave the keyservers accepting stubs than switch them off at this early stage. Otherwise participant's clients might be getting stuck with communication errors every so often? I would imagine they will stop accepting stubs after a few weeks/days which gives time for word to get out that the project is over and gives everyone a chance to stop/switch their clients.
Also, as you mentioned earlier - each returned stub is another step of verification that they were previously crunched correctly. I think the project only required double checking (hence "verified" on the stubspace status page) but triple and quadrouple checking is probably better than the CPU cycles being wasted for nothing.
Helix_Von_Smelix
10-26-2008, 11:24 AM
Well it looks good
linux-de.org 768,060,310
Free-DC 768,038,194
That is only 22,116 points to make up by midnight then up go's the :roadkill: sign
Heck we might already be there :cheers::music::blues::music:
Fozzie has a lot to answer for :bang::bang::bang:
:Pokes::Pokes:
:cheers:
IronBits
10-26-2008, 11:36 AM
I sold my PS3 pharm one day too soon :cry:
[email protected] stopped crunching one second to early :cry:
laurenu2 lost one too many mobos this year :cry:
MOOH started up his corporate pharmage 1 second too soon :cry:
:cry: :cry: :cry:
Knock it off... We did fantastic!!!!!!!!!! :cheers:
LAURENU2
10-26-2008, 11:46 AM
I sold my PS3 pharm one day too soon :cry:
[email protected] stopped crunching one second to early :cry:
laurenu2 lost one too many mobos this year :cry:
MOOH started up his corporate pharmage 1 second too soon :cry:
:cry: :cry: :cry:
Knock it off... We did fantastic!!!!!!!!!! :cheers:
And you forgot the Kicker They ended it before the work was ended and without NOTICE
Helix_Von_Smelix
10-26-2008, 11:57 AM
Fozzie did say that he'd better start up again. As if we missed 4th by 300K he expected his A$$ kicked.
Well for a miss of 26K (ish) i know where he lives:Pokes::clap::bonk:
:cheers:
IronBits
10-26-2008, 11:59 AM
It was a clean stop.
No one could predict when the would received the final wu they were looking for.
Stopping it right then would be ideally perfect, however, to stop all the steam rollers at once takes time.
I do not fault the dnet project admins.
The pproxy servers were told there was no more work and the project ended, and the pproxy servers told the clients it was over.
I think it was cleanly stopped.
The clients switched over to RC5 if you heeded the project admins warnings.
I am hoping they will do one more stats update, but if not, holy crap that was a great race to the finish. :smoking:
Everyone that participated *ever* for Free-DC, Thank You!!! :rock:
Fozzie
10-26-2008, 12:08 PM
haunt me.
The fact is if I had crunched another day we would have done it.
:cry: bad Fozzie.
IronBits
10-26-2008, 12:15 PM
Let's toss a few cores on DPAD to stop the bleeding of our lead over there.
I have 10 cores on it, match me Lauren ;) as you move your large pharmage around to new projects. :D
DPAD and EON work very well with each other :thumbs:
There is also NPLB work that needs some participation, toss a few cores over to that project as well. I have 6 cores on NPLB :)
Fozzie
10-26-2008, 12:22 PM
the borgage on SoB as we have just lost a place there and could do with getting it back.
Also I have my GPUs on F@H where we are in 147th place.
Well i'm setting up for OGR26.
I won't be late for the party this time :)
proxy works, clients work, ppstats work, sorted.
IronBits
10-26-2008, 01:09 PM
Waiting for the PS3 clients to be released. RC5 for them until they do. ;)
alpha
10-27-2008, 11:37 AM
Posted by TheJet at Ars:
OGR-NG is a ways out from being PS3 capable. The new algorithm requires a much larger memory footprint than the old algorithm which is incompatible with the way the PPE/SPU bits work. There's a fair amount of ongoing effort in trying to figure out how to utilize the PS3 effectively on the -NG projects, but for right now, performance is abysmal, and certainly not worth your time.
:(
IronBits
10-27-2008, 12:06 PM
Thanks alpha. That would be bad news for JTrinkle then. :D
gopher_yarrowzoo
10-27-2008, 08:51 PM
haunt me.
The fact is if I had crunched another day we would have done it.
:cry: bad Fozzie.
1 Demerit Mr Bear and don't do it again, or else Mr Smelix might pay a visit :jester:
alpha
11-09-2008, 10:30 AM
Thanks alpha. That would be bad news for JTrinkle then. :D
There's a new PS3 pre-release (http://www.distributed.net/download/prerelease.php) up but nothing related is specified in the changelog. However:
14:45 <+ertyu-m> the cell client should run rc5 on the spes if you select ogr (and ogr on the ppe) assuming default settings
Also, there's a new Windows 32-bit pre-release client, v2.9101.507b. Again, nothing mentioned in the changelog, but:
14:39 <+ertyu-m> win32 507b fixes a couple minor things, 507 still had ogr-p2 built in, it was also missing 1 or 2 other fixes
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