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View Full Version : D2OL Node Theft



Chinasaur
01-02-2004, 01:39 PM
http://www.d2ol.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=4;t=000342

Don't know if it's happening or not but apparently seems to be easy according to the thread. Do a node check and make sure you have all your nodes ;)

Also, while you are at it, make a folder and copy all your node.prp files into that folder (I use a sub-folder per node) so I can re-create that node on the machine it started on. Otherwise, you lose the machine...you lose the node, and then when you start a new node on that box you have that old node sitting there unused with points attached..a zombie.

FWIW

FoBoT
01-02-2004, 06:33 PM
i don't understand

this whole "node" thing has always been a problem for people that install/delete/remove/wipe out DC clients on boxen. the projects with "nodes" have no way to remove or delete them because the stats are attached to the "node" , so you end up with many of these that may be for only X number of boxen


phooey to the whole thing :haddock:

Chinasaur
01-02-2004, 07:04 PM
FoBoT,

True enough. But for me as a small-time pharmer..it works as long as I don't screw up and keep backups of the node.prp file.

But yer right, would be nice if it didn't have nodes...just tied to email addy.