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    Sieve

    Hi all,

    I haven't been receiving notification of updates for some reason, so I haven't been here for a while, but I have just subscribed to the thread again. However let me say here my thanks to...
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    That would have to be a completely new sieving...

    That would have to be a completely new sieving effort, rather than being added to the current data - we want to check them for divisiblity against the 'small' primes as well, after all.

    Values up...
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    Linux port

    Hi,

    I have got a Linux version of SoBSieve... does somebody want to test it for me? If so, PM me with your email address.

    Regards,

    Paul.
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    Ah, well I read it, and the problem with...

    Ah, well I read it, and the problem with implementing it - as with any "order of 2" idea - is that there is no fast way to find the order of 2 mod p. The only way it can be done is to completely...
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    OK, here is one branded 1.35 for y'all.

    OK, here is one branded 1.35 for y'all.
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    Ok guys, It look like I forgot about a 1.34...

    Ok guys,

    It look like I forgot about a 1.34 release somewhere along the way. This is the latest code though, so there shouldn't be any problems with it. Sorry about that! I can make a release...
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    Did we? I thought the last release was 1.33 -...

    Did we? I thought the last release was 1.33 - though I might have put a 1.34 up for a while then withdrawn it...

    Anyhow, if it doesn't cause a problem I won't rerelease. BTW, does it work as...
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    SoBSieve 1.34

    Hi,

    Attached is a 1.34 release of SoBSieve. This is almost identical to the 1.33 release - it does a couple of things in a different order to help the Sieving Server development effort, but apart...
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    Louie et al, I am on a well-deserved holiday...

    Louie et al,

    I am on a well-deserved holiday travelling around Spain right now, and my only chance to hit the internet is today while we are in Grenada and Karen is "shopping for shoes" :)

    I...
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    It isn't a silly question... it is an easy change...

    It isn't a silly question... it is an easy change to make. If anybody wants to experiment, a version without the 9.99 restriction on alpha is attached.

    The 34 million can't be changed - that is...
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    In a word, yes, this is comparatively new...

    In a word, yes, this is comparatively new behaviour. The rounding has always been present, but with the current implementation - where each k value appears multiple times in the sieve - the effect is...
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    Re: Paul,

    Well, looking at the code I can see that I get two values: arange, and brange.

    arange=sqrt (alpha*34 million);

    arange is then rounded up to the nearest multiple of 15840.
    ...
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    Re: Paul

    That is the next thing that I am going to do. But I wanted to get this fixed version out ASAP first.



    Thank you! As I recall, 3*2^414840-1's rank was 134 when it was added, and I don't think...
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    To explain the problem: I had some dodgy code...

    To explain the problem: I had some dodgy code that meant that the various k values were sharing the same bitmap in different ways. This meant that for a given k value, the bitmap would contain the n...
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    Ah, I forgot it. Here it is. Regards, Paul.

    Ah, I forgot it. Here it is.

    Regards,

    Paul.
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    1.34 SoBSieve

    Hi all,

    I found the problem that was cuasing the extra factors to be found. It has been fixed in the attached release. I strongly recommend that you up grade to this version!

    Regards,

    Paul.
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    Re: version for big factors

    Hi Reto,

    You know...thinking about it, the math in the current version should be good up to 2^60. I will check, and if it is the case (and I am 90% sure that it is) I will ease the restriction.
    ...
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    The answer is yes, yes, and yes. Definitely...

    The answer is yes, yes, and yes.

    Definitely one p can eliminate n values for different ks. It is also true that one p can eliminate many ns for one k value - particularly when p is small (for...
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    Mike, use -a= on the command line,...

    Mike,

    use

    -a=<value> on the command line, for example

    SoBSieveConsole -a=3.0

    You can also use
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    Yes, definitely! I have been thinking about...

    Yes, definitely!


    I have been thinking about a Linux version, but haven't had the time to get it done properly. If there are any volunteers out there who have got time and know gcc and embedded...
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    Hi all, Here is a 1.33 release. This uses a...

    Hi all,

    Here is a 1.33 release. This uses a lot less memory than 1.32, but is just as fast - in fact, it might be a tad faster (but the difference is negligible).

    Regards,

    Paul.
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    OK, I had a brainwave tonight and I worked out...

    OK, I had a brainwave tonight and I worked out how to get rid of loads of the extra memory that it is using. This probably wont make it any faster, but it will make it a better friend to the other...
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    That is odd... you see, for my testing I remove...

    That is odd... you see, for my testing I remove one particular test so that it will report divisors that are not in the bitmap. That way, I get a lot more results reported. All of the results are...
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    I have managed to get some more speed out of...

    I have managed to get some more speed out of it... on this Athlon the rate goes from 258 kp/sec to 300 kp/sec. Which isn't too bad :)

    Mike/Xeltrix, the console rate problem was just a reporting...
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    I would have thought not. The important factors...

    I would have thought not. The important factors in deciding alpha are the range of n, and how many k values are being sieved together.

    By the way, this new release may well need some...
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