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Type: Posts; User: Rotareneg

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    I think it helped a tad to run it at a low...

    I think it helped a tad to run it at a low resolution, had been running at 1024x768x32 (desktop resolution) before. And, thankfully, the screensaver version can actually manage to run at speeds close...
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    LOL, you guys are getting it all backwards! :)...

    LOL, you guys are getting it all backwards! :) I'm perfectly happy having the screensaver eat as much ram as possible, I just wanted to get get a little extra "umph" by having it skip the rendering....
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    Most of the time it's other people who use it for...

    Most of the time it's other people who use it for games, and if I told 'em how to turn stop and start the text client they'd invariably end up just turning it off and forgeting about it. :rolleyes:...
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    Screensaver request

    Would it be asking too much for a quiet mode (like -qt for text client) in the screensaver? I'm using an old K6-2 450 with 320 megs of RAM for a XP internet connection server, and occasionally for...
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    All my other OpenGL screensavers run perfect on...

    All my other OpenGL screensavers run perfect on Win98. The backbone mode seemed fastest, bonds&atoms the slowest, and all were far slower than the slowest on WinXP.

    Doing more testing, Under WinXP...
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    Win98 SE, Celeron (Tualatin) 1.2 @ 1.4, 512 megs,...

    Win98 SE, Celeron (Tualatin) 1.2 @ 1.4, 512 megs, Radeon 8500, Catalyst 3.0 drivers, DX9.

    Folds proteins at speeds comparable to text client, but the framerate on the screen saver seems rather...
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