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Thread: What a bout a little push in Einstein?

  1. #1

    What a bout a little push in Einstein?

    Free-DC is hovering around 107-108 and on the second page of the stats page, uueh
    I'll put most of the machinerie on this now, maybe 5,000 points a day?
    Anyone want to join? top 100 is a good thing
    Last edited by cwhyl; 01-11-2007 at 07:31 AM.

  2. #2
    Senior Member
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    Talking

    have they fixed the server problems they had over christmas??

  3. #3
    Ah, yeah seems OK for the moment

  4. #4
    Dungeon Master alpha's Avatar
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    Yeah I'd love to see a push on this project too. I've been cruising along quite slowly for the past 3 months and it is about time I put some more on here!

    Top 100 here we come.

  5. #5
    alpha

    eh.. well.. *scratch* *scratch* just when I was filling up my best box the server decided to take a brake again

  6. #6
    Dungeon Master alpha's Avatar
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    I made it through the downtime with my local work cache. It was more than enough to last a couple of days.

  7. #7
    Seems the server is up and down now and then.
    Wish they would lift the cap of downloading 72 units per day.

  8. #8
    Dungeon Master alpha's Avatar
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    72 per day per machine ain't enough for you?! What kind of monster crunchers do you have?

    We're up to #107 now with #104 in sight.

  9. #9
    Quote Originally Posted by alpha
    72 per day per machine ain't enough for you?! What kind of monster crunchers do you have?
    He, not directly a monster but a Conroe 3.3gig eats up the daily quota of small units in 23 hours.
    Hopefully they'll dish out some long units soon when the S5R1 work batch ends

  10. #10
    Dungeon Master alpha's Avatar
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    This is a short status update. All of us have been quite busy, as you probably can imagine, trying to fix all kinds of problems, and we still are.

    - Today we generated the last Workunit of S5R1. All that remains to do of that run is to crunch the remaining Workunits that are already in the database and for which no canonical result has been found yet.

    [edit:] - There are probably only a small number of tasks remaining for every frequency band, which causes hosts to download a new datafile for almost each task. Dial-Up users may want to suspend the project for the next few days.

    - A lot of problems we had recently, in particular the database problems, seem to have come mostly from the fact that near the end of S5R1 much more short Workunits were left, so they came in at a much higher rate than we expected. With the end of S5R1, things should be back to normal again.

    - We are currently testing the setup for a new run that will look again into a smaller frequency range of the current S5R1 dataset with modified parameters (spindown and mismatch). We hope to start distributing this new workunits in the next days, so there should not be much of a gap to the S5R1 run. This run will last 2-3 months. It will consist of only one type of workunits that are a bit more than half as long as the S5R1 long ones have been.

    I hope to have time to post some more info here as soon as it becomes available.

    BM
    So it sounds like the yo-yo uptime recently has been caused by the extra load caused by the short work units.

  11. #11
    #105
    Top 100 in about 35 days

  12. #12
    - We have started distributing Work of a run called S5RI this morning
    - Lasting longer than the short Workunits of S5R1 this will lower the load on our database server, so things should go back to a more or less normal state from now (and already are...)

    Actually the situaton went pretty bad because of a number of issues that happened at the very same time:

    - hardware problems with the fileserver, causing delayed and thus accumulated reports
    - S5R1 was coming to an end, with almost only short workunits left
    - faster machines have been added after X-Mas :-)
    - Bruce was (and in some sense still is) moving with his family from Milwaukee to Hannover, which means that everything at UWM was on David's shoulders
    - currently due to the storm warnings in Germany facilities are shutting down and people are sent home, so we'll see how things go today

    BM
    It seems to be working well now, I don't buy their excuses though
    No more babysitting
    Guess I lost 1 day of crunching, hrmpf well well....

  13. #13
    Dungeon Master alpha's Avatar
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    They sound like reasonable excuses to me.

    The new larger work units only seem to be ~85 credits so they aren't even as large as the big ones from S5R1 (~110 credits).

    Oh, and congrats on taking #4 on the team cwhyl!

    We should take #104 next stats update.

    Edit: the official stats show that we have already taken #104!

  14. #14
    Dungeon Master alpha's Avatar
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    Quote Originally Posted by alpha
    The new larger work units only seem to be ~85 credits...
    Actually, more recently they seem to have been worth ~50 credits.

    The first few hundred Workunits have been accidentally generated with a higher credit (factor was 1.6 IIRC). We thought it wasn't worth the hazzle to manually dig them out of the DB and fix it. Seems you were just lucky. Credit should be back to what you expect from S5R1 with later charges of WUs.

    BM
    Also, we've been passed (quite spectacularly) by boinc.cz and so we're now back down to #105.

  15. #15
    I got a bit puzzled by these 83-pointers and was rather sure I'd had a beer to much when calculating the daily output Good thing they didn't delete them, got 73 and 2300 extra points

    Seems like 3 teams should get ready to be Stomped in the next 10 days

  16. #16
    Administrator Bok's Avatar
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    I guess the validator is off

    I've got close to 10,000 pending now..

    not good, may switch linux boxen this to another project today.

    Bok

  17. #17
    Dungeon Master alpha's Avatar
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    Seems to be back now Bok.

  18. #18

    Smile

    Just looked at the official stats:




    And..#102

  19. #19
    Dungeon Master alpha's Avatar
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    Sweet, great work!

    I'm finding that the CPU time to credit ratio on Proteins@home is lower than other projects, so I'm moving a little back here.

  20. #20
    #101, nice work team

    Here it's not so fun, my main box seems to be dead, slipped with the screwdriver a couple of times when trying to remount the HS and now it wont post, guess I cut some traces there

    (Edit: if anyone have an Abit NF7 laying around contact me )
    Last edited by cwhyl; 02-07-2007 at 08:57 AM.

  21. #21
    Administrator Bok's Avatar
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    yuk,

    done that before...

    Bok

  22. #22
    Well, not all misery here although I fried my beloved Abit NF7
    Popped in an Iwill K7S2, chipset SiS 746 FX single channel memory, FSB 166 MHz and a mem stick Selectra something cas 3.
    It's doing around 2:42 on the current WUs, not many minutes slower than an A64 at the same clockspeed.
    Seems like memory speed doesn't matter at all.
    There are some SSE2 optimisations on this client but they doesn't seem to speed it up more than 10-20 minutes per WU.

    Soo..if you have some old AMD stuff lying around this is a good project for it

  23. #23

    Thumbs up

    Yeahh........

    Top 100

    Or maybe #99...25,000 pendings sitting here..
    Well, tonight is and I will forget the server


  24. #24
    Dungeon Master alpha's Avatar
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    That's great news! Shame about the project stability at the moment, at least you get a nice boost from your pending credit when it gets fixed.

  25. #25
    Senior Member birdman2584's Avatar
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    Nice!

  26. #26
    Senior Member birdman2584's Avatar
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    Well, weve dropped to 101...

  27. #27

    Red face

    Yeah, not easy to match a runaway train doing 100,000 per day

    I moved back some cores here. There are some inactive teams ahead.

  28. #28
    Well, I've begun shutting down boxen now for summer, one was sold to alpha.
    Guess I can do about 1,000 points per day, not sure how much the new S5R2 client gives.
    To keep a Top100 place I think 6-7,000 points per day is needed.
    Crunch on

  29. #29
    Dungeon Master alpha's Avatar
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    There's a problem with S5R2 work units crunching 25% slower on AMD CPUs running a Windows operating system.

    I'm gonna hold back until they fix it.

  30. #30
    Senior Member Jkusuda's Avatar
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    Up to #96 now. Threw my dual quad core on and it's now the #7 ranked computer. Gunning for that #1 spot on the list.


  31. #31
    Impressive

    I'll get a Q6600 as soon as the prices drop here, then maybe we can compete

  32. #32
    Top computers:
    958116 1 jkusuda 4,909.42 123,702.29 GenuineIntel
    Intel(R) Xeon(R) CPU X5365 @ 3.00GHz [x86 Family 6 Model 15 Stepping 7] [fpu tsc pae nx sse sse2 mmx]
    Is that at stock speed?
    Link: http://einstein.phys.uwm.edu/top_hosts.php

    That's some nice crunching

  33. #33
    Senior Member Jkusuda's Avatar
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    Yes, it's completely stock. Reached my goal of #1 computer on Einstein.



  34. #34
    Christmas Lighterer!
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    Throwing a computer over since Chess960 seems just about dead now.

    Here's to Einstein!
    Our Christmas Lights:
    MaineLights.org

  35. #35
    Administrator Bok's Avatar
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    Nice crunching. That's some achievement!

    Quote Originally Posted by Jkusuda
    Yes, it's completely stock. Reached my goal of #1 computer on Einstein.


  36. #36
    Senior Member Jkusuda's Avatar
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    Up to #95 now..and I'm slowly reeling cwhyl in for a

    cwhyl



  37. #37
    Senior Member birdman2584's Avatar
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    Nice job!

  38. #38
    Yeah, really nice

    I'll go out on field work soon now but hope to have 3 boxen running anyway.
    Just wait till I get the Opty 170 running again + a Q6600

  39. #39
    Senior Member Jkusuda's Avatar
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    If it weren't for rcoulter pusing me in WCG, I'd just move everything over and really have at it!!! I might do so anyways to you.



  40. #40
    Minister of Propaganda Fozzie's Avatar
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    Large wus

    do these units seriously take this long to complete, I've got on on this lappie says it's 101 hours to complete!!
    Alas poor Borg, I knew it Horatio



    http://www.butlersurvey.com/

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