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Thread: Min/Max DP Distance

  1. #1
    Senior Member
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    Min/Max DP Distance

    What are the minimum and maximum DP Distances values that you guys have noticed so far ?

    My minimum is 0.13 GigaMD5.
    My maximum is 30.21 GigaMD5.

  2. #2
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    I just grabbed one of my two choices, it was pretty good:

    Min/Ave/Max DP distance: 0.02/15.44/122.61 GigaMD5

  3. #3
    Senior Member
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    122.61 GigaMD5. Wow! Man, how much time did you spend on this?

  4. #4
    alok
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    1/4/16 thats what i read from my xml file

  5. #5
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    My computer has spent a lot of time, but I haven't spent that much. The clients have been running for a little over two days since I restarted after the last update. I run it with:

    ./md5crk > output.log &

    Which in OSX or Linux puts the text that it normally puts in the console in the file output.log and then the & means that the program runs in the background. So for this I just looked in there for the min/max data.

    The md5_perf.xml does just show the numbers as integers. That client has 0/15/123.

  6. #6
    Stats God in Training Darkness Productions's Avatar
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    You can also run the client via ./md5crk -bg to run it in the background. Everything printed to the screen is in the md5_perf.xml file...

    Originally posted by Welnic
    My computer has spent a lot of time, but I haven't spent that much. The clients have been running for a little over two days since I restarted after the last update. I run it with:

    ./md5crk > output.log &

  7. #7
    alok
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    when i last checked the windows version if you run it with -bg the perf file does not get updated
    You can also run the client via ./md5crk -bg to run it in the background. Everything printed to the screen is in the md5_perf.xml file...

  8. #8
    Originally posted by alok
    when i last checked the windows version if you run it with -bg the perf file does not get updated
    It doesn, but only after a DP is found. Not very often I know - but -bg is ment for performance.

  9. #9
    alok
    Guest
    should this not be a preformance talk topic

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